Perhaps driven mad with pleasure at the idea of how much money they'll be making with Guitar Hero World Tour, Activision will be heaping a dizzying amount new downloadable tracks on consumers in the game's first week of release ... as long as, you know, they pay for it.
First up is the Classic Rock Track Pack with "Rock and Roll Band" by Boston, "Hot Blooded" by Foreigner and "Jessie's Girl" by Rick Springfield. That will be joined by Blind Melon's "No Rain" and (exclusive to 360 for two weeks) a trio of new R.E.M. tunes: "Horse to Water," "Man-Sized Wreath" and "Supernatural Superserious."
All of the packed tunes will be available separately and we still don't know how much any of this will cost us. Can we hope for "as cheap or cheaper than Rock Band"? Please?
7 Studios today made a move toward being the first studio to renew the turntable-based rhythm game, announcing partnerships with DJ equipment manufacturer Numark and hip-hop producer Quincy Jones III, along with Genius Products and Genco Interactive. Dubbed, Scratch: The Ultimate DJ, the game will be played using a turntable controller, the "Scratch Deck," designed by Numark, which promises to "allow players to re-imagine songs on the fly and add their own creativity" (no word on an MC counterpart -- or b-boy, for that matter). 7 Studios joins Activision and presumably any other company with half a brain (you listening, Konami?) as it vies for precious mindshare of the next potential gaming phenomenon.
Scratch is scheduled for release on PlayStation 3 and Xbox 360 next spring and features "distinctive urban environments" and "original recordings from the catalogs of many top urban artists." Are we sensing a theme here?
The Rock Band website has received a rather massive overhaul. Navigation has been streamlined, a catalog of every RB song has been added (each with a written description) and the long-awaited Merch Booth section has opened up, allowing you to take pictures of virtual band and purchase merchandise -- buttons, stickers, posters and shirts.
Perhaps the coolest addition is the ability to order 6" figures of your Rock Band 2 characters. As of this writing, the servers are being hammered, so we've unfortunately been unable to even preview what The Blueberry Muffintops look like in miniature, plastic form. Let us know if you've had any luck and, please, feel free to show off your band photos in the comments below.
Fuelled by the uncomfortable stares of those sitting close by, Activision has heard your cries for more on-the-go rocking, confirming that Guitar Hero On Tour: Decades will return to the portable stage on November 16.
First announced during E3, the encore performance will include a collection of master tracks pulled from the last 40 years, including Fall Out Boy, Red Hot Chili Peppers and Queen, as well as support wireless connectivity between both it and the original On Tour for competitive and co-op play. Not much else has been revealed, though something tells us that this November bus rides to work just got a little more awkward.
With no pricing details explicitly stated before, it wasn't surprising when a few people were confused and contacted us about Guitar Hero World Tour showing up as a $240 bundle on Red Octane's official site -- especially when the company doesn't seem to be offering a non-deluxe bundle. The special bundle adds to the normal instrument and game package: a t-shirt (Male XL only), battery charger, key chain and guitar case. The standard pricing for GHWT, direct from Activision:
$190 for the full band kit on PS3, Xbox 360 and Wii.
$180 for the full band kit on PS2.
$100 for the guitar/game bundle on Xbox 360, PS3 and Wii.
On Friday we had our final hands-on session with Wii Musicbefore its October 20 release. Our feelings about it remain more or less unchanged from our time with it at E3. It's not a "gamer's game;" it's not even really a game in the traditional sense. Its novel mechanics will be best appreciated by young children or groups of non-gamers. Nintendo itself has said as much.
Still, we wanted to finally see the "games" of Wii Music – the three modes where players are actually scored. The first is conducting with the Wiimote as a baton, which was demo'd by Nintendo back at the system's unveiling. The gist of this game is staying true to the tempo of the original work. How close you maintain the flow determines your score.
There's also a choir bell game for up to four players, which involves "ringing" your two bells as ones matching their colors scroll past. Finally, there's the most simple of the games, which tests you ability to hear different pitches. There are 10 "levels," where you are asked to place the Mii that's producing a specific tone onto a platform – match and win.
It's difficult for us to get excited about anything nowadays unless it includes some method of bolstering our confidence in our own talents. Imagine our delight when we read a recent Rock Band forum post by a Harmonix employee, who confirmed that the recently announced Rock Band 2 AC/DC track pack will have its own unique Achievements/Trophies. While the logistics of how this will work are hazy (will they be added to the pre-existing awards of Rock Band 2, or only be accessible from the AC/DC disc?), we can't wait to see how our duck walk stacks up to Angus Young's.
The tidal wave of Rock Band DLC doesn't stop as Harmonix tries to hit the 500 tracks available mark (RB, RB2, DLC) by year's end. Here's nine more songs being added next week for your DLC consideration:
Videos for these songs can be found after the break. The tracks will be available for download next Tuesday and Thursday for Xbox 360 and PS3, respectively.
Tommy Tallarico has been working in the video game industry since 1991, and has worked on the audio and music for over 250 games, which sounds exhausting enough. He also ocassionally co-hosts Reviews on the Run (formerly Judgement Day on G4), he's a co-founder of the Game Audio Network Guild, serves on the advisory board for the Game Developers Conference, and somewhere amidst that schedule he found time to co-create (with game composer Jack Wall) the live-action game music experience that is Video Games Live.
Video Games Live has been bringing the rocking tunes of games to audiences around the world for three years now. Whereas Jack Wall provides the baton-waving, classy dress portion of the show, Tallarico is the tennis-shoe wearing, Spider-Man guitar-wielding rock element. Check out our full interview with Tommy after the break, and check the VGL schedule to see if there's a show near you -- because everyone should hear the Mario Bros. theme played live at least once. If you can't make it to one, enter our Joyswag Video Games Live giveaway.
If you can't make it to any of the upcoming Video Games Live performances, we'll bring the show to you. Joystiq is giving away five free copies of the recent Video Games Live: Volume One, delivered right to your door. Just leave a comment below (after you've read our interview with co-creator Tommy Tallarico), telling us what piece of gaming music you'd love to hear at a VGL concert, and we'll randomly select five winners to receive a copy. To enter this giveaway:
Leave a comment telling us your favorite piece of game music that you'd like to hear played live.
You must be 18 years or older and a resident of the US or Canada (excluding Quebec).
Limit 1 entry per person per calendar day (comment more than once and we'll force you to play the Atari 2600 version of E.T. forever, Clockwork Orange-style).
This entry period ends at 11:00pm ET on Friday, October 10th. We'll randomly select 5 winners at that time to each receive one copy of the EMI Classics album Video Games Live: Volume One (valued at $15). Please check your e-mail!
At last, Sega has finally revealed Let's Tap for Wii, Sonic creator Yuji Naka's game teased as, "World first, the game that even penguins can play." How exactly a penguin does play it is still not explicitly stated, although our marine biologist friends tell us that penguins are prone to waddle, so this inverted Wii remote laying on the ground may indicate that we will be, erm, tapping on our remote somehow.
As for the game itself, the available screenshots vary greatly and provide no basis for interpretation. There is a countdown on the official website that expires in seven days. What we do know, according to the info box in the lower right corner: the genre is "tap action," it supports one to four (to infinity) players and will release this December for 5,040 yen (approx. US $48).
Take a chance on SingStar ABBA, helping Fernando hear the drums and Chiquitita tell you what's wrong, when it releases on Dec. 2 in North America. IGN reveals the PS3 version will include 25 songs for $40, while the PS2 will have 20 tracks for $30. The track lists can be found after the break.
After yesterday's announcement of the AC/DC LIVE: Rock Band Track Pack, featuring all the tracks from the Live at the Donington album, Variety got a few more details from MTV's Paul DeGooyer. Most importantly, DeGooyer said the transfer can only be done once per disc, confirming initial indication of a download code printed on the game manual and expectedly void after use. Hear that gurgle? That's the collective sound of all those Blockbuster patrons' sinking hearts.
The Track Pack disc also lacks a character creator and has no online play, although you can use the AC/DC tracks online with RB1 and RB2. Unlike Guitar Hero Aerosmith, you will not be playing as the band. The good news is that all songs will be available immediately -- no need to wade through "Whole Lotta Rosie" to play "Heatseeker."
And if you're wondering whether or not "Thunderstruck" will be making a cameo on Guitar Hero: World Tour, DeGooyer said that AC/DC are exclusive to Rock Band "for a term" but provided no information on whether or not there will be future DLC from the band. The AC/DC Track Pack will be rocking and saluting in early November.
Update 2: The "Track Pack" has been confirmed by Harmonix and MTV Games and will be available exclusively at Walmart and Sam's Club beginning in November*. The AC/DC LIVE: Rock Band Track Pack will be available in the U.S. on Nov. 2nd for Xbox 360, PS3 and PS2 and on Nov. 16th for Wii. The disc will retail for $39.88 for Xbox 360, PS3 and Wii and $29.88 for PS2.
The AC/DC LIVE: Rock Band Track Pack will also be available at most major retailers in Europe, Australia and New Zealand in early December. All tracks from the disc will be available for play in Rock Band and Rock Band 2 by entering a special export authentication code for the Xbox 360 and PS3 versions.
*AC/DC's forthcoming album, Black Ice, will be available exclusively at Wal-Mart and Sam's Club on Oct. 20th for $11.88, as well as on the band's website.
(Full track listing and original post after the break!)