Before Pikmin (and not counting previous Wii remake Resident Evil 4), Nintendo will re-release Donkey Kong Jungle Beat on December 11. Upcoming titles in the collection include Chibi Robo, Pikmin 2, Mario Tennis GC, Metroid Prime, and Metroid Prime 2 Dark Echoes. No word on any release dates outside of Japan, but we'll be live at Nintendo of America's press conference in San Francisco later today.
Pikmin remake launches Dec. 25 in Japan, Nintendo unveils more 'Play for Wii' titles
Before Pikmin (and not counting previous Wii remake Resident Evil 4), Nintendo will re-release Donkey Kong Jungle Beat on December 11. Upcoming titles in the collection include Chibi Robo, Pikmin 2, Mario Tennis GC, Metroid Prime, and Metroid Prime 2 Dark Echoes. No word on any release dates outside of Japan, but we'll be live at Nintendo of America's press conference in San Francisco later today.
Pikmin to be remade on Wii, first of 'GameCube masterpiece' series
[Via NWF]
Nintendo's 'profits per employee' are higher than Goldman Sachs
There are some caveats to the information, most of which revolve around how much outsourcing the Big N does. Nintendo makes so much money for having so few employees (3000 full-time), because many of the company's necessities (external development, manufacturing, public relations, etc.) are handled by outside companies. Also, don't think this means that Nintendo is compensating its full-time employees too generously. Goldman's average (by mean) employee received $660,000 in 2007, while the average salary at Nintendo was $90,900.
[Via GameDaily]
Dyack: Nintendo a 'silent partner', Eternal Darkness IP ownership 'complicated'
"That's a question we've never answered," he said. "At the end of the day, it's not time to even talk about those things for various different reasons. You know Nintendo, who's still our silent partner, a lot of people don't know that, we have a great relationship with those guys. It's not time to talk about Eternal Darkness 2." Dyack went on to say that, despite some reports to the contrary, SK has never announced ED2 to be in development.
Dyack also discussed his one console theory, and how the consolidation of the developers and publishers support his claim that the industry is moving towards a one-console future, adding that Silicon Knights is not opposed to being acquired by a publisher. He also said that the company's next game will be "very different" from Too Human, declining to elaborate further.
Continue reading Dyack: Nintendo a 'silent partner', Eternal Darkness IP ownership 'complicated'
Flute Link performs at Otakon 08 with pestering Navi
And for anyone who ever wished Navi would get her what for, keep watching until about the 4:25 mark. Video embedded after the break.
[Via VG Cats]
Continue reading Flute Link performs at Otakon 08 with pestering Navi
July NPD: Everyone sees red, Nintendo still on top

In terms of software, the Xbox 360 version of NCAA Football 09 barely eked out Wii Fit, while Wii Play w/remote still manages to move up a slot from 5 to 4 this month. Here are this month's NPD hardware sales figures:
- DS: 608K
175K (-22.35%)- Wii: 555K
111K (-16.7%)- PS3: 224.9K
180.1K (-44.5%)- PSP: 221.7K
115.3K (-34.21%)- Xbox 360: 204.8K
15.2K (-6.91%)- PS2: 155.5K
33K (-17.6%)You'll find the top ten in software sales after the break.
Continue reading July NPD: Everyone sees red, Nintendo still on top
A brief history of Treasure's shooters
Certain Nintendo controllers face retail ban
The Texas jury found the Wiimote and Nunchuk controllers did not violate Anascape's patent; previously, Sony paid off Anascape back in 2004 and Microsoft settled on May 1, just before the Nintendo trial began. Anascape argued for the ban because it wants to enter the market and Nintendo has "clogged the channel." Yeah, we're very much looking forward to seeing if the third-party Anascape controller ever gets released.
Pokemon invade the Sporepedia
The Joystiq Weekend: June 14 - 15, 2008
Joystiquery
The Best Of Big Download: June 8-14, 2008
Counting Rupees: The MMO-TV hybrid
Seen @ NYC: Women bar fight over Wii
This Week in Review is sneaking ... and stuff
News
Halo Wars release strategy: 'when it's done'
Capcom registers 'multiplatform' Mega Man 9 with OFLC
The Agency to be microtransaction free after all
Battlefield Heroes Beta applicants exposed in security breach
Final Fantasy Tactics A2 trailer full of whimsy, tactics
THQ investor presentation reveals release windows for Super Hero Squad, Master Mind
Resistance 2 details, gameplay revealed on last night's GameTrailers TV
MLG event reveals new Halo 3 multiplayer map: Cold Storage
Mother's campaign to bring video game seizure concerns to British Parliament a success
Castle Crashers jumps through another hoop, gets rated 'Teen'
Source: 'Avatars' to be Microsoft's answer to Miis and Home
Rumors & Speculation
Rumor Roundup: Intellisponse survey leak
Rumor: Three dozen Team Ninja devs leaving with Itagaki, suing Tecmo
Culture & Community
Surf through Azeroth on a Wii Balance Board
The (Big) Bosses of Metal Gear Solid
Be sure to click on the above gallery and join us as we examine our favorite fearsome foes, kooky killers and big bosses.
Where to find Beyond Good & Evil

- Steam (PC) -- $10
- GameTap (PC) -- $1 for the first month, $10 after that.
- GameFly (Xbox, PS2 and Gamecube) -- Various rental plan prices, but currently copies are subject to availability.
- GameStop -- Currently, we can only find the somewhat dodgy PS2 version available online for $8. Check your local shop and you may get very lucky.
A pictorial history of Nintendo's peripherals
Today in Joystiq: May 20, 2008
Joystiquery
The best of WoW Insider: May 13-20. 2008
A guide to homebrew on the DS
Meet the Team: Jason Dobson
Metareview -- Wii Fit
News
Sony not amused by Uncharted replica gun
FFXII composer bringing his music to non-Japanese games
Metal Gear Solid Mobile coming to N-Gage
Street Fighter, Mega Man going mobile
MEGAowch: Haze handed 4.5 review by IGN
Nintendo shifts Wii Fit 'launch' to tomorrow
Square Enix considering stakes in competing developers
E3 Santa Monica cost ESA $5 million in fees
This Wednesday: Penny Arcade Adventures onto XBLA
Nintendo calls EU's $234m price-fixing fine 'illegal'
Spore 'Cell Phase' flOwts into view
Microsoft talks XBLA future, loosening download size limit
The Cars drive up next week as Rock Band's second full DLC album
No Gun Metal Gray PS3 for U, K?
Jake Gyllenhaal is The Prince of Persia, says Hollywood Reporter
Epic Games takes seat, acquires Chair Entertainment Group
Viva Pinata DS / Xbox 360 connectivity figured out, not happening
Sega talks Platinum Games deal, franchises
Judge: Jack Thompson is guilty on 27 of 31 misconduct charges
Game consoles contain harmful materials, Greenpeace finds
Casual games cost marketing moolah, Ubisoft says
XNA Community Games go 'Live' for indie devs
What's Sony up to? Community websites abound!
Rumors & Speculation
Rumor: Splinter Cell Conviction delayed until 2009-10
Rumor: New DS 'colours' hitting Europe
Culture & Community
Sign-ups begin for the Battlefield Heroes beta
Niko Bellic has second career as folk singer
Nintendo ordered to pay $21 million for patent infringement
A representative for Nintendo stated that no infringement was found in any of the Wii's motion-sensing technology and it expects that on appeal the award to Anascape will be reduced "significantly." Remember kids, if you want to stick it to some big corporation in the future and cash in, just make patents for everything imaginable.































